![]() ![]() Savestates: Use folders for organizing savestates per game. MicroVU: Preserve XGKIck cycles in delay slot Also added handling for xgkick sync on single instructionsĬore: Reset game loaded/started variables on recompiler shutdown.ĮLFHeader: Detect CRC properly for PSX games, improve formatting of game serial output.ĭon't update saveslot info if VM isn't running yet GUI: Bring back F6 string (Aspect Ratio) Fixes regression from īuild: Fix clang Stupid thing, the actions builds were fine! GS/OpenGL: Use shader+draw for CopyRectConvĭebugger: Format search hits with proper specifier ![]() GLLoader: Remove glCopyTextureSubImage2D() wrapper Not needed anymore. ![]() This is kind of not needed, it's handled above really.
0 Comments
Leave a Reply. |